[Bug 34161] Unreal engine 3 installation crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 30 13:34:07 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34161

--- Comment #6 from Mac Molder <macmolder at gmail.com> 2013-07-30 13:34:07 CDT ---
I take my words back. I found out the cause. Kind of...

If the regedit variable Direct3D/UseGLSL does not exist and the program
to be installed uses Shader Model 3, .wine directory gets corrupted.

To fix this:
1. remove .wine
2. regedit  (wine mono is now installed)
3. create HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL and set it to
enabled

Now the installation proceeds :
winecfg set to Windows 7
wine UDKInstall-2013-07.exe
Unreal logo is displayed

Crashes on :
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926"

To fix this, as indicated in .Net 4.0 in apps db one would need to install :
./winetrics dotnet40

However, it needs to have native mscoree.dll, that I have no way to obtain :(

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