[Bug 23048] Unreal Tournament 3 fails and locks up
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 31 15:36:43 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=23048
Todor <todormailbox-wine at yahoo.com> changed:
What |Removed |Added
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CC| |todormailbox-wine at yahoo.com
--- Comment #23 from Todor <todormailbox-wine at yahoo.com> 2013-07-31 15:36:43 CDT ---
The bug still does exists when running UT3 under Wine version 1.6 (Kubuntu
13.04 x64-bit, Wine from ubuntu-wine PPA) with proprietary AMD driver:
$fglrxinfo
display: :0 screen: 0
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 7800 Series
OpenGL version string: 4.2.12217 Compatibility Profile Context 12.104
The issue is confirmed under both Crossover v.12.2.2 and Wine 1.6.
>From Crossover logs:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1605
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1605
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1605
>From Wine logs:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1579
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1579
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