[Bug 33735] New: Soldier Of Fortune 3 has graphics problems in later missions

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 6 10:14:23 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33735

             Bug #: 33735
           Summary: Soldier Of Fortune 3 has graphics problems in later
                    missions
           Product: Wine
           Version: 1.5.31
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: roland at mxchange.org
                CC: wine-bugs at winehq.org
    Classification: Unclassified


Created attachment 44671
  --> http://bugs.winehq.org/attachment.cgi?id=44671
Default debug log (no WINEDEBUG)

The first 3-5 missions went almost perfectly smooth but when you have to enter
that cage were your communication is down, you will have some graphics
problems. I suspect here some volumetric lightning or mip-mapping as there are
lights in the tunnel (which are displayed incorrectly as dark).

Attached is a default debug log + I upload some screenshots.

Here is an except, it is repeated:
----------------------------
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet
----------------------------

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