[Bug 33735] New: Soldier Of Fortune 3 has graphics problems in later missions
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jun 6 10:14:23 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33735
Bug #: 33735
Summary: Soldier Of Fortune 3 has graphics problems in later
missions
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: roland at mxchange.org
CC: wine-bugs at winehq.org
Classification: Unclassified
Created attachment 44671
--> http://bugs.winehq.org/attachment.cgi?id=44671
Default debug log (no WINEDEBUG)
The first 3-5 missions went almost perfectly smooth but when you have to enter
that cage were your communication is down, you will have some graphics
problems. I suspect here some volumetric lightning or mip-mapping as there are
lights in the tunnel (which are displayed incorrectly as dark).
Attached is a default debug log + I upload some screenshots.
Here is an except, it is repeated:
----------------------------
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet
----------------------------
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