[Bug 29052] Incorrect handling of lit vertices causes models to render black in The Longest Journey

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 16 08:11:01 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=29052

--- Comment #11 from Stefan Dösinger <stefan at codeweavers.com> 2013-06-16 08:11:01 CDT ---
The fix itself is fairly simple and isolated to the IDirect3DDevice2 and
IDirect3DDevice3 interfaces. Writing comprehensive tests will take a day or two
though. (I've Device2 done now, that needs porting to Device3 and Device7, and
some additional tests in those versions to make sure that D3DFVF_RESERVED
doesn't influence lighting)

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