[Bug 33830] DC Universe Online crashes after 20 minutes

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 19 09:51:41 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33830

--- Comment #9 from Dan Kegel <dank at kegel.com> 2013-06-19 09:51:41 CDT ---
There might be a file leak in wine or in the game.
The key question is, once you verify that your current terminal window's
shell has a really high ulimit -n of 16384, does that avoid the crash
of a game started from that window?

This is a little tricky for newbies, since the ulimit setting is
per process, is inherited by subprocesses (that's why it's important to
raise ulimit in the same terminal window from which you start the game),
and nonpersistent (logging out undoes the setting).

You showed a screenshot of /proc/XXX/fd for wineserver, but you didn't say
how long the game had been running at that point; also, the interesting
thing is not how many fd's it has at the start, but whether that number
grows as you play the game.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list