[Bug 33825] Splinter Cell: Conviction - glsl shaders error

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 24 11:53:17 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33825

--- Comment #10 from Andrey Gusev <andrey.goosev at gmail.com> 2013-06-24 11:53:17 CDT ---
(In reply to comment #9)
> Maybe the error message is not very accurate e.g. it's trying to use 3
> temporary registers in a single instruction which doesn't support it. Just
> random guesses since I don't know the details of that GPU.
> It might very well be a driver bug. Make sure your 32-bit drivers are up to
> date, if you're on a 64-bit distro.
> 
> I'm not sure we can do much about it. Does lowering graphical settings in-game
> help?

I'm on 32-bit distro and 319.23 the latest driver for card. All in-game
settings set to 'Low'.

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