[Bug 33878] New: Full screen StarCraft scrolls off of the monitor when mouse is moved to bottom or right edge.
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 24 13:42:00 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33878
Bug #: 33878
Summary: Full screen StarCraft scrolls off of the monitor when
mouse is moved to bottom or right edge.
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: bairdlinde at gmail.com
Classification: Unclassified
When running StarCraft in full screen, the mouse will move past the edge of the
game screen on the bottom and right edges, causing the whole game screen to
scroll up or to the left, respectively, and off of the monitor.
Clicking on empty space within the game generally causes the game to regain
control of the cursor so that it can't go past the edge of the game any more
and the screen will only scroll on the left and top edges, until it's panned
back to it's proper position, but any number of in game actions (clicking items
in the hud, using command hotkeys, etc.) will cause it to lose control of the
cursor and pan away from the game again. The "Automatically capture mouse"
option in the graphics tab does not fix the problem, nor do any of the other
check boxes there. It seems that the game is both failing to maintain capture
of the mouse, and leaving the panning resolution at my original desktop
resolution of 1920x1080 when it changes the display resolution to 640x480.
Fixing either of these problems would render the other irrelevant, as the
cursor either wouldn't be allowed to move into the extra black space, or there
wouldn't be any extra black space for it to move into.
The inconvenient workaround I've been using is to manually set my desktop
resolution (and hence the panning resolution) to 640x480 in the NVIDIA X Server
Settings before running the game.
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