[Bug 33045] Bunch of Heroes freezing on start at the beginning of the intro video

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 5 10:09:19 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=33045

--- Comment #8 from Jörg Höhle <hoehle at users.sourceforge.net> 2013-03-05 10:09:19 CST ---
Please investigate possible difference in behaviour between the last buffer in
a queue and all other buffers before.  E.g. 3 buffers -1/+1/0 and +1/-1/0.
Why? Because the occasional GetPosition failures in our wave tests appear to
solely occur when playing several headers and shortly before the buffer reaches
the end (e.g. within the last 10ms).  That lead me to believe that native does
something special in that case.  For instance, I've been wondering whether
native may send out the last header's callback notification slightly ahead of
time, to help some apps produce continuous sound.

>But if you switch them around
The results are ugly, as if native inconsistently applied rounding.
It would be good if you had some of these tests on testbot, I could take it to
w95 this week-end.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.


More information about the wine-bugs mailing list