[Bug 33125] Tomb Raider (2013) screen distortions and game freezes

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 9 08:28:53 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=33125

--- Comment #38 from thanoulas <thanoulas at gmail.com> 2013-03-09 08:28:53 CST ---
(In reply to comment #37)
> (In reply to comment #35)
> > So, reverting commit 4adfb787f4e8c36a37ce1d53a7e6df16d03ecd8a does absolutely
> > no difference to me.
> 
> The commit had no effect on OSX. It only affects systems witch GCC >= 4.2 that
> are not OSX. (Have a look in the diff (git show 4adfb...) of the commit its
> pretty self explanatory, even if you don't know C).

I do know C, but I didn't read the code in the commit. Now that I did I can
understand why I see no difference. So what exactly does reversing this commit
fix in Linux? Does this fix the glitches, the freezing, or both?

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