[Bug 33125] Tomb Raider (2013) screen distortions and game freezes
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 9 08:47:10 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=33125
--- Comment #41 from Felix Hellmann <privat at cirk2.de> 2013-03-09 08:47:10 CST ---
(In reply to comment #40)
> Ok.
> When I enable StrictDrawOrdering on mac, I no longer see the Loading screen at
> the beginning, but when loading is finished I see the profile screen for a
> split second (without glitches), then the screen is emptied and left with only
> the background image (where it freezes). Is this the case in Linux, too? (only
> reverting the commit does fix the freezing for you).
>
> If that's the case, I wonder what the result on mac would be if I also removed
> the #ifdef __APPLE__ from that same line. I am going to give it a try.
The exact point of freezing varies a bit (had plenty of occasions while
regression testing). I suspect it to freeze during engine initalisation which
is happening n the lst frames of the Loading/intro screen, the "Profile" frames
are the last ones, I had occasions where I could hear the beginning of the
waves from the menu etc.
Would be interesting to see your result of changing the alignment in that
header.
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