[Bug 2082] DirectDraw games only showing black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 15 02:51:42 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=2082

--- Comment #111 from Ben Klein <shacklein at gmail.com> 2013-03-15 02:51:42 CDT ---
(In reply to comment #110)
> wine is not dead, but the project is run in a way that does not put priority in
> actually getting applications to run and continue running for the users.
> The goals of us users and of most of the developers are just not aligned.

False. The goal is to produce a Win32/Win64 implementation for Unix-like
systems that allows native Windows applications to run without modification.
Bigger, newer games work very well (or better) than Diablo and Worms
Armageddon. Please read my post above outlining the difficulties in fixing this
particular bug. There are other bugs that cannot be fixed (in the forseeable
future) due to architectural differences between Windows and Unix-likes.

> My wild guess is that since most of the project is in the hands of a company
> that makes money out of "last mile" support, it would make little commercial
> sense to put effort in prioritizing applications and regressions. 

That is indeed wild. You actually have it the wrong way around: Codeweavers
uses Wine as a base for their Crossover products (e.g. Crossover Office,
Crossover Games). They include hacks that don't pass the rigorous scrutiny of
Wine developers to get applications to work that wouldn't otherwise work in
Wine. Codeweavers devs are also actively involved in maintaining Wine upstream,
as they have a vested interest in ensuring maximum compatibility with the
latest Windows software.

> See my little rant at

Bugzilla is not the place for rants.

BACK ON TOPIC: You're welcome to attempt your own fixes or workarounds for this
bug and post your results here.

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