[Bug 33265] New: HoMM 3 fails to create wgl context
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 23 16:14:20 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33265
Bug #: 33265
Summary: HoMM 3 fails to create wgl context
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs at winehq.org
ReportedBy: per at morth.org
Classification: Unclassified
Created attachment 43997
--> http://bugs.winehq.org/attachment.cgi?id=43997
tail of ddraw,display,d3d,wgl log
Not sure what the most proper fix is so I'm going to leave this as a bug
report. Basically HoMM 3 (from gog.com) won't start with the mac driver, due to
create_context in dlls/winemac.drv/opengl.c failing. It's trying to create a
context with color bits set to 64 and alpha bits set to 16, which obviously
fails.
Simply commenting out kCGLPFAColorSize, kCGLPFAAlphaSize and kCGLPFADepthSize
will let the game start with no obvious drawbacks, but I don't know if it's a
proper fix.
Also tried commenting out kCGLPFAMinimumPolicy, that would let the game start,
but with a white screen only.
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