[Bug 31595] Unreal Tournament 3 crashes on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 25 15:32:11 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=31595

--- Comment #20 from kisak42 at gmail.com 2013-03-25 15:32:11 CDT ---
Created attachment 44014
  --> http://bugs.winehq.org/attachment.cgi?id=44014
GDB backtrace attempt

I had a try at capturing a backtrace of the regression. This test was made
using wine commit e87cb774d131963d2642d075977571585ec5da8d.
./capture contains:
#!/bin/bash
env WINEPREFIX="/home/kisak/.PlayOnLinux//wineprefix/UT3"
WINEDEBUG=+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
~/wine-git/wine /home/kisak/.PlayOnLinux/wineprefix/UT3/dosdevices/c\:/Program\
Files/Steam/Steam.exe steam://run/13210
sleep 3
UT3pid=`pgrep UT3.exe`
gdb --pid $UT3pid

I could have kept going, but they all read about the same, I stopped when I got
a gui message "Wine program crash" "Internal errors - invalid parameters
received" I'm not sure how else to proceed except for putting start and stop
warn messages around all of the changes in the commit.
I'm running the 3.7.10 kernel with nvidia-drivers 313.26 these days.

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