[Bug 33518] New: Some floors in Star Trek (2013) are completely black

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 3 10:08:37 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33518

             Bug #: 33518
           Summary: Some floors in Star Trek (2013) are completely black
           Product: Wine
           Version: 1.5.29
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: eurekafag at eureka7.ru
    Classification: Unclassified


This is how they look like in the game: http://i.imgur.com/sNy2z7l.png
This is how they should look (at least on Xbox360):
http://youtu.be/YQCUUcrLfPc?t=30m30s

Outdoors and everything else seems to be ok: http://i.imgur.com/Rv2O8sM.png
http://i.imgur.com/Ytoi8cC.png

I see this repeating message in the terminal: fixme:d3d:resource_check_usage
Unhandled usage flags 0x8.

Sometimes another message appears: fixme:d3d:wined3d_swapchain_present Ignoring
flags 0x80000000.

These two spam the output but nothing else appears while playing. I've run the
game with WINEDEBUG=+d3d and the resulting file is about 600M long compressed
to 23M. Maybe it will help. I launched the game and entered to the buggy room
from the screenshot above, then killed it to prevent extra output.

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