[Bug 17660] Starcraft slow down when select any building or units

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 8 01:21:29 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=17660

Nil Choudhury <Nil.Choudhury at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |Nil.Choudhury at gmail.com

--- Comment #19 from Nil Choudhury <Nil.Choudhury at gmail.com> 2013-05-08 01:21:29 CDT ---
I have wine 1.4.1 and have this bug as well. Certain units and buildings cause
the game to slow down more than others. If a building is idle (i.e. not
building or upgrading anything) the lag is negligible. If the building is
highly damaged, then the game slows down some. If I select an enemy unit, their
is almost no lag. If by chance I have no unit selected (maybe the unit I had
selected died), the game runs smoothly and quickly, better than on Windows. The
effect is worst when I select units or a building that is actively building a
unit or upgrading.

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