[Bug 17660] Starcraft slow down when select any building or units

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 8 16:17:19 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=17660

--- Comment #20 from Nil Choudhury <Nil.Choudhury at gmail.com> 2013-05-08 16:17:19 CDT ---
(In reply to comment #19)
> I have wine 1.4.1 and have this bug as well. Certain units and buildings cause
> the game to slow down more than others. If a building is idle (i.e. not
> building or upgrading anything) the lag is negligible. If the building is
> highly damaged, then the game slows down some. If I select an enemy unit, their
> is almost no lag. If by chance I have no unit selected (maybe the unit I had
> selected died), the game runs smoothly and quickly, better than on Windows. The
> effect is worst when I select units or a building that is actively building a
> unit or upgrading.

This bug isn't present when I run the game on wine version 0.9.14 (there is a
bug with the sound however). Also my graphics card is ATI Radeon Xpress 1100
and the driver is Gallium 0.4 on ATI RS480.

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