[Bug 32050] Dragon age 2 crashes with GL_OUT_OF_MEMORY errors

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 9 10:25:54 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=32050

--- Comment #5 from Someone <scrimekiler at yahoo.fr> 2013-05-09 10:25:54 CDT ---
(In reply to comment #4)
> Tested again in wine 1.5.29, I still get the GL_OUT_OF_MEMORY issues. Override
> 'd3dx11_43' is necessary for the game to run. Tried this with GLSL enabled and
> disabled, same results.

I has this problem but turning the option "StrictDrawOrdering" to "enabled" in
Direct3D regisry folder solved the problem for me.

Did you try this ?

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list