[Bug 32050] Dragon age 2 crashes with GL_OUT_OF_MEMORY errors

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 9 10:48:43 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=32050

--- Comment #7 from Xavier Vachon <xvachon at gmail.com> 2013-05-09 10:48:43 CDT ---
(In reply to comment #5)
> (In reply to comment #4)
> > Tested again in wine 1.5.29, I still get the GL_OUT_OF_MEMORY issues. Override
> > 'd3dx11_43' is necessary for the game to run. Tried this with GLSL enabled and
> > disabled, same results.
> 
> I has this problem but turning the option "StrictDrawOrdering" to "enabled" in
> Direct3D regisry folder solved the problem for me.
> 
> Did you try this ?

Just tried it, it makes the game last a little longer, but if I change areas
the menu takes a long time to appear and it crashes while it loads another
area. Not really a workaround for me. UseGLSL either enabled or disabled does
not help either. Are you using other overrides?

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