[Bug 32050] Dragon age 2 crashes with GL_OUT_OF_MEMORY errors

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 9 11:14:08 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=32050

--- Comment #9 from Someone <scrimekiler at yahoo.fr> 2013-05-09 11:14:08 CDT ---
> Just tried it, it makes the game last a little longer, but if I change areas
> the menu takes a long time to appear and it crashes while it loads another
> area. Not really a workaround for me. UseGLSL either enabled or disabled does
> not help either. Are you using other overrides?

I'm not using any override, but used winetricks to installed the stuff listed
on the Wine App Db (corefonts, fontfix, dotnet20, vcrun2005, vcrun2008, d3dx9
and winxp)

I also use "PixelShaderMode" option to "disabled".

I really have no problem of lag, using Antialiasing 4* and high quality
textures.

Maybe depends on your video card/driver and wine version ? What are they ?

Mine are wine 1.5.29, Nvidia GT630 with the lastest (proprietary) driver
available.

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