[Bug 11674] Dual-core unsupported in WoW and SC2
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 9 23:15:02 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=11674
Pablo Salgado <chatocl at yahoo.com> changed:
What |Removed |Added
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CC| |chatocl at yahoo.com
--- Comment #296 from Pablo Salgado <chatocl at yahoo.com> 2013-05-09 23:15:02 CDT ---
I tested wined3d: Use glBufferSubDataARB for dynamic buffer uploads patch on:
ATI Radeon 6600M
I only try SC2, it worked the same way that "standard" wine included in ubuntu.
fps were almost the same, graphical quality was the same.
Nvidia 650 ti
SC2 fps were higher 20/30%
Company of Heroes almost the same fps
CivV it crashed after an hour or two. After the crash I run it without the
GL_THREADED_OPTIMIZATIONS/ libpthread and it was stable
only for NVIDIA gpu I used a modified start script that includes
export __GL_THREADED_OPTIMIZATIONS=1
export LD_PRELOAD="libpthread.so.0 libGL.so.1"
for both I disabled debug
Wine 1.5.29 ubuntu-wineppa
Wine 1.5.29 ubuntu+nvidiapatch home compiled
Ubuntu 12.04 LTS
nvidia drivers 317.19
Catalyst drivers 13.4
I play a lot of starcraft. From now on I will be always using patched wine!
if someone start maintaining a ppa I would be happy
if the pach is included in wine I will be VERY happy
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