[Bug 32050] Dragon age 2 crashes with GL_OUT_OF_MEMORY errors

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 12 01:19:45 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=32050

--- Comment #11 from Xavier Vachon <xvachon at gmail.com> 2013-05-12 01:19:45 CDT ---
Some extended testing today. I found that if antialiasing and high-res textures
are disabled, I can run the game for a long time (played for an hour straight
today, no problem). If AA is enabled, regardless of the value, it runs at some
point into GL_OUT_OF_MEMORY errors (15-20 minutes of gameplay with AA8x). Used
only d3dx11_43 as an override, no registry keys or other winetricks stuff
required.

I also run into a strange AA bug where in Windows 7, DA2 does not allow AA more
than 8x, but in Wine, DA2 allows AA to go to 16x. Would be good if somebody
could confirm this, but this could maybe explain all the troubles I had to make
the game work.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list