[Bug 33603] Metro: Last Light crash after several minutes

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 29 14:04:35 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33603

Bully Bull <bully at mailinator.com> changed:

           What    |Removed                     |Added
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                 CC|                            |bully at mailinator.com

--- Comment #4 from Bully Bull <bully at mailinator.com> 2013-05-29 14:04:35 CDT ---
I have exactly the same error

fixme:d3d:wined3d_occlusion_query_ops_get_data 0x18e39758 Wrong thread,
returning 1.
err:d3d:wined3d_debug_callback 0x1c56e8: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for buffer data.".
err:d3d_surface:surface_load_pbo >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505)
from glBufferDataARB @ surface.c / 545
err:d3d:wined3d_debug_callback 0x1c56e8: "GL_INVALID_OPERATION error
generated.".
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 2125
err:d3d:wined3d_debug_callback 0x1c56e8: "GL_OUT_OF_MEMORY error generated.
Failed to map buffer.".
err:d3d_surface:surface_map >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glMapBufferARB @ surface.c / 926
wine: Unhandled page fault on write access to 0x00000000 at address 0x78aa1ed7
(thread 004c), starting debugger...

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