[Bug 25857] Stronghold 2 v1.4 and v1.4.1 hangs up with ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 4 05:29:09 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=25857

--- Comment #11 from Maksim Melnikau <maxposedon at gmail.com> 2013-11-04 05:29:09 CST ---
Created attachment 46452
  --> http://bugs.winehq.org/attachment.cgi?id=46452
wot-wine174.log

World of Tanks running on wine-1.7.4 also affected

fixme:d3dx:D3DXCreateEffectEx (0x3b762c8, 0x5a30398, 33920, 0x5a12170,
0x59ee668, (nil), 0x10000, 0x386ebd0, 0x33e844, 0x33e848): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown   0x00000017
fixme:d3dx:d3dx9_copy_data Object already initialized!
fixme:d3dx:d3dx9_copy_data Object already initialized!
fixme:d3dx:d3dx9_copy_data Object already initialized!
fixme:d3dx:d3dx9_parse_resource Unknown usage 2
fixme:d3dx:d3dx9_base_effect_init Failed to parse effect.
fixme:d3dx:d3dx9_effect_init Failed to parse effect, hr 0x80004005.

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