[Bug 23839] Neverwinter Nights 2 can't detect video adapter properly, claiming: "Your video card has less than 128 MB of video memory"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 4 09:18:21 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=23839

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |focht at gmx.net
            Summary|Neverwinter Nights 2 :      |Neverwinter Nights 2 can't
                   |Unable to detect video card |detect video adapter
                   |                            |properly, claiming: "Your
                   |                            |video card has less than
                   |                            |128 MB of video memory"

--- Comment #23 from Anastasius Focht <focht at gmx.net> 2013-10-04 09:18:21 CDT ---
Hello folks,

bought the game from GOG.com to look into it...

It seems the game doesn't query further IDxDiag properties sequentially if a
property doesn't exist, leading to later error about "unknown <foo>".

Even with +dxdiag,+devenum trace log you can't really spot it until you debug
the actual game ;-)

Prerequisite: 'winetricks -q dotnet35sp1' in clean 32-bit WINEPREFIX

The game queries the following properties from Wine's dxdiagn in sequential
order:

--- snip ---
"szDeviceName"
"szDescription"
"szKeyDeviceID"
"szKeyDeviceKey"
"szManufacturer"
"szChipType"
"szDACType"
"szRevision"
"szDisplayMemoryLocalized"
"szDisplayMemoryEnglish"
"szDisplayModeLocalized"
"szDisplayModeEnglish"
"dwWidth"
"dwHeight"
"dwBpp"
"dwRefreshRate"
"szMonitorName"
"szMonitorMaxRes"
"szDriverName"
"szDriverVersion"
"szDriverAttributes"
"szDriverLanguageEnglish"
"szDriverLanguageLocalized"
"szDriverDateEnglish"
"szDriverDateLocalized"
"lDriverSize"
"szMiniVdd"
"szMiniVddDateLocalized"
"szMiniVddDateEnglish"
"lMiniVddSize"
"szVdd"
"bCanRenderWindow"
"bDriverBeta"
"bDriverDebug"
"bDriverSigned"
"bDriverSignedValid"
"szDeviceIdentifier"
"szDriverSignDate"
"dwDDIVersion"
"szDDIVersionEnglish"
"szDDIVersionLocalized"
"iAdapter"
"szVendorId"
"szDeviceId"
"szSubSysId"
"szRevisionId"
"dwWHQLLevel"
"bNoHardware"
"bDDAccelerationEnabled"
"b3DAccelerationExists"
"b3DAccelerationEnabled"
"bAGPEnabled"
"bAGPExists"
"bAGPExistenceValid"
"szDXVAModes"
"szDDStatusLocalized"
"szDDStatusEnglish"
"szD3DStatusLocalized"
"szD3DStatusEnglish"
"szAGPStatusLocalized"
"szAGPStatusEnglish"
"szNotesLocalized"
"szNotesEnglish"
"szRegHelpText"
"szTestResultDDLocalized"
"szTestResultDDEnglish"
"szTestResultD3D7Localized"
"szTestResultD3D7English"
"szTestResultD3D8Localized"
"szTestResultD3D8English"
"szTestResultD3D9Localized"
"szTestResultD3D9English"
--- snip ---

Due to first missing property "szChipType", the video ram
"szDisplayMemoryLocalized" is never queried for.

I think you should provide at least all missing properties until all important
ones are queried (in order).
They have to exist, even if the values are not really matching the hardware.
Though the last ones doesn't seem to be very useful at all and can be left out
(values are not evaluated).

Regards

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