[Bug 34541] Max Payne 3 needs native dotnet20
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 5 16:50:20 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34541
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
--- Comment #1 from Anastasius Focht <focht at gmx.net> 2013-10-05 16:50:20 CDT ---
Hello Andrey,
this looks like a dupe of bug 27447 (same backtrace)
--- snip ---
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:wincodecs:PngDecoder_Block_GetCount 0x140b220,0x32eff8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x140c9f0,0x32eff8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x140cb58,0x32eff8: stub
fixme:wincodecs:PngDecoder_Block_GetCount 0x140c4d0,0x32f638: stub
Unhandled Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) [0x00000] in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
...
--- snip ---
I'm curious, does the game start/work with .NET Framework 2.0 installed?
Regards
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