[Bug 34713] New: Treasure Adventure Game: dialogue text unreadable

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 13 04:39:18 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34713

             Bug #: 34713
           Summary: Treasure Adventure Game: dialogue text unreadable
           Product: Wine
           Version: 1.7.4
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: rixa at cs.tut.fi
    Classification: Unclassified


The dialogue text displays wrong and is unreadable.

The game starts with a scrolling screen of text that does render correctly,
followed by a scene on a boat with lots of dialogue that are all garbled. The
first line of dialogue is supposed to be "Baggus: What do you say we turn back
before this storm sends us to a watery grave?", but it looks more like:

a|††”’Y?v‡|“?ƒŽ?~Ž”?’|~?–„?“”‘|?||‚Š?|„…Ž‘„?“‡^’?’^–Ž‘Œ?’„|ƒ’? 
”’?“Ž?|?–|“„‘~?†‘|•„^

(This is not exact - some characters render on top of each other, it's hard to
tell if there are spaces, and all the | are probably something else instead.)

It is probably meant to be displayed in the included smalle.fon. Wine does not
pick this up from the game directory. It has its own smaller file that gets
used instead, but replacing that with the one from the game doesn't work any
better.

I get readable text if I delete smalle.fon from wine entirely; then the game
renders with some anti-aliased vector font instead. While obviously an
improvement, it doesn't go visually very well with the low-resolution retro
graphics of the game.

The game is one of the freebies from GOG.com.

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