[Bug 34709] Terraria 1.0.x crashes during display mode change from windowed mode to fullscreen or vise versa
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 14 03:04:23 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34709
--- Comment #9 from Anastasius Focht <focht at gmx.net> 2013-10-14 03:04:23 CDT ---
Created attachment 46292
--> http://bugs.winehq.org/attachment.cgi?id=46292
46285:
WINEDEBUG=+tid,+seh,+loaddll,+process,+d3d,+d3d9,+d3d_synchronous,+d3d_surface,+d3d_texture
wine ./Terraria.exe >>log.txt 2>&1
Hello Henri,
--- quote ---
If the crash is inside the GL driver, that probably means it's crashing inside
the glDeleteTextures() call in gltexture_delete() then. It's not immediately
obvious to me from the log why that would happen though, unless e.g. the GL
context got corrupted or deleted earlier.
--- quote ---
yes, it crashes in gltexture_delete().
I added additional trace "rgb gltexture_delete" immediately before the GL call.
Attached is another trace log (without relay), uncompressed: 88 MiB
tid: 002d
context: 0x1dc5e0
texture: 0x15636e50
--- snip ---
002d:trace:d3d:context_enter Entering context 0x1dc5e0, level 2.
002d:trace:d3d_texture:wined3d_texture_unload texture 0x15636e50 -> rgb
gltexture_delete
002d:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7af8f420
ip=7af8f420 tid=002d
002d:trace:seh:raise_exception info[0]=00000000
002d:trace:seh:raise_exception info[1]=00000314
002d:trace:seh:raise_exception eax=00000000 ebx=7d847648 ecx=7cc0e0e8
edx=00000000 esi=7d5521dc edi=00000000
002d:trace:seh:raise_exception ebp=00000000 esp=0033bd50 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
--- snip ---
Maybe you spot something obvious in full log ...
Regards
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