[Bug 34761] New: Neverwinter Online: System lockup using fglrx drivers while loading

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 18 12:18:35 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34761

             Bug #: 34761
           Summary: Neverwinter Online: System lockup using fglrx drivers
                    while loading
           Product: Wine
           Version: 1.7.0
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: DennisJohansen at GMail.com
    Classification: Unclassified


After logging in with the Neverwinter Online launcher, it starts to load the
actual game. But locks up the entire system along the way. Last message shown
in the game is "Materials reloaded".

Doing some regression testing points to this particular commit:
commit 37d1e8b79cfc2c4ca7b947589574179470a06c42
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Aug 16 09:12:30 2013 +0200

    wined3d: Try to avoid redundant constant updates.

    This gives a minor performance improvement. For example, in 3DMark03 Game
Test
    1 this gives about a 4% improvement, in the Counter Strike: Source stress
test
    it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).

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