[Bug 19748] Bad performance and/or lags with wrong thread problems in Metro 2033 (Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 4 08:26:38 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=19748

--- Comment #29 from TestSubject <sirbubbles01 at gmail.com> 2013-09-04 08:26:38 CDT ---
(In reply to comment #28)
> Do the patches from
> http://www.winehq.org/pipermail/wine-devel/2013-September/101106.html help?

Yes and no. Using a cracked version of Metro 2033 (I must emphasise that it's
for testing only, nothing else) the game at first runs well enough, but
encounters frequent slows to a crawl, with a lot of these in the console. 

fixme:d3d:wined3d_cs_mt_finish finish called
err:wgl:wglFinish wglFinish

Large blocks of one, then the other. I don't really have much else to go on. 

The other thing is that it seems to help with a few other games. Super Street
Fighter IV for instance has a benchmark that now seems to run at 100 FPS better
than before. It crashes after the benchmark though. There are also slight
improvements to the Witcher 2's performance.

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