[Bug 11674] Dual-core unsupported in WoW and SC2

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 5 21:17:24 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #326 from Pablo Salgado <chatocl at yahoo.com> 2013-09-05 21:17:24 CDT ---
(In reply to comment #310)
> You may be interested in my command stream work I've posted to
> http://www.winehq.org/pipermail/wine-devel/2013-September/101106.html . This
> patchset implements a feature similar to __GL_NV_THREADED_OPTIMIZATIONS in
> wined3d itself. It isn't complete yet, but it improves a lot of games already
> and should work on all drivers.

tested Starcraft II on i5-3750 & 650 ti. (325.15 prop. drivers)
ubuntu12.04
graphic settings is high

"vanilla" ubuntu wine ppa 
around 40 fps (measuring sec 30 in a replay)

44420 + __GL_THREADED_OPTIMIZATIONS=1
around 60 fps (measuring sec 30 in a replay)

cs + CSMT="enabled"
around 80 fps  (measuring sec 30 in a replay)

But graphics problems... please see atached screenshoot
they can be solved by changing graphics details
That happen in a random way for example if I disable 3d portraits usually get
the right rendering, enabling 3d portraits again and most of the times good
rendering!!??
new game => usually bad rendering => changing 3d portraits 
and again good rendering an so on.....

Also I have doubts regarding 
export LD_PRELOAD="libpthread.so.0 libGL.so.1"
is that needed now?

Performance is really good (better than with Nvidia pacth) getting closer to
native!

Many thanks for working on getting wine better

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