[Bug 34464] New: Jagged Alliance 2 fails to start (becomes unresponsive after startup)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 6 10:31:18 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34464

             Bug #: 34464
           Summary: Jagged Alliance 2 fails to start (becomes unresponsive
                    after startup)
           Product: Wine
           Version: 1.7.1
          Platform: x86
               URL: http://www.fileplanet.com/11467/10000/fileinfo/Jagged-
                    Alliance-2-Demo
        OS/Version: Linux
            Status: NEW
          Keywords: download, regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com
    Classification: Unclassified
   Regression SHA1: 6f321ff2f97a4eb1e613022342399c3ffc41bc89


I observe this problem with a few games. JA2 demo is showing a black screen
after startup and the ja2.exe process is consuming 100% CPU, but nothing
happens.

Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f648,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:wined3d_device_set_render_target Surface 0x1282a8 doesn't have render
target usage.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.

This is a recent regression:
6f321ff2f97a4eb1e613022342399c3ffc41bc89 is the first bad commit
commit 6f321ff2f97a4eb1e613022342399c3ffc41bc89
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Sep 5 09:54:39 2013 +0200

    ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.

    If the application actually wants to do 3D rendering on the primary
surface,
    it should set DDSCAPS_3DDEVICE as well.

:040000 040000 7489dc38430c1447071ecac4bbe3d21cfdb3b7f8
4fe57e7d8e75952d72c0916dca3107b22de5f8ee M    dlls

Reverting the patch fixes the problem.

Nvidia binary drivers 325.15

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