[Bug 34464] New: Jagged Alliance 2 fails to start (becomes unresponsive after startup)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 6 10:31:18 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34464
Bug #: 34464
Summary: Jagged Alliance 2 fails to start (becomes unresponsive
after startup)
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://www.fileplanet.com/11467/10000/fileinfo/Jagged-
Alliance-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Classification: Unclassified
Regression SHA1: 6f321ff2f97a4eb1e613022342399c3ffc41bc89
I observe this problem with a few games. JA2 demo is showing a black screen
after startup and the ja2.exe process is consuming 100% CPU, but nothing
happens.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f648,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:wined3d_device_set_render_target Surface 0x1282a8 doesn't have render
target usage.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
This is a recent regression:
6f321ff2f97a4eb1e613022342399c3ffc41bc89 is the first bad commit
commit 6f321ff2f97a4eb1e613022342399c3ffc41bc89
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Sep 5 09:54:39 2013 +0200
ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary
surface,
it should set DDSCAPS_3DDEVICE as well.
:040000 040000 7489dc38430c1447071ecac4bbe3d21cfdb3b7f8
4fe57e7d8e75952d72c0916dca3107b22de5f8ee M dlls
Reverting the patch fixes the problem.
Nvidia binary drivers 325.15
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