[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Sep 11 11:31:06 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34480
Renaud Chaput <renchap at gmail.com> changed:
What |Removed |Added
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CC| |renchap at gmail.com
--- Comment #2 from Renaud Chaput <renchap at gmail.com> 2013-09-11 11:31:06 CDT ---
I can confirm this issue with wine 1.7.0.
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