[Bug 34416] The Testament of Sherlock Holmes dark player model, textures disappearing and appear

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 14 13:18:17 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34416

--- Comment #7 from Rico <kgbricola at web.de> 2013-09-14 13:18:17 CDT ---
Created attachment 45957
  --> http://bugs.winehq.org/attachment.cgi?id=45957
clamp regcount for D3DXPC_MATRIX_COLUMNS.

After some discussion and debugging, the result is the following:

The issue is that currently the regcount in the ID3DXConstantTable is not
clamped for D3DXPC_MATRIX_COLUMNS. Thus some values for the next shader
variable may be overwritten in some cases.

The patch as is works, but it needs a nice test case...

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