[Bug 34367] Freeze while playing Mass Effect 3
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 15 15:19:02 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34367
--- Comment #32 from Carlo Marchiori <carlo.marchiori at gmail.com> 2013-09-15 15:19:02 CDT ---
Created attachment 45967
--> http://bugs.winehq.org/attachment.cgi?id=45967
Log with valgrind
With valgrind the game crashes very early. Also it rants about RtlAllocateHeap
at heap.c:255, but there, actually, I find code generated by valgrind
instrumentation
/* notify that a new block of memory has been allocated for debugging purposes
*/
static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init )
{
#ifdef VALGRIND_MALLOCLIKE_BLOCK
/* line 255 */ VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init );
#endif
}
Anyway I attach the log.
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