[Bug 34529] New: Game attempts to create and read from root Z:\ drive instead of C:\ (c_drive) directory.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 15 19:56:25 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34529

             Bug #: 34529
           Summary: Game attempts to create and read from root Z:\ drive
                    instead of C:\ (c_drive) directory.
           Product: Wine
           Version: 1.7.1
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nemstar at zoho.com
    Classification: Unclassified


When running the PC version of the game Shadowgun: Deadzone
(http://www.madfingergames.com/deadzone/)  which is free to download and play,
I encounter a problem.  The game is attempting to write to the root directory
which is the Z:\ drive by default in wine.  It attempts to create a directory
named /users/<player name> with data files that pertain to the game.  I know
this because I set up a test bed and used root and the directory /users/<player
name> and files within it were created successfully and the game ran as
intended.

If the Z:\ drive is removed using winecfg (as none root user) and the file is
placed or created in ~/.wine/c_drive/users/<player name>, then the game will
read the correct file on the C: drive and run as intended.  If the Z:\ drive is
re-enabled, then the game will try to read from the root file system on Z: and
can not find /user/<player name> so it will not connect to a match or save
settings.
This is the case when ran as any user.

Obviously the game should not be trying to create a new directory under
C:\users in any circumstance, or as Z:\users if root is mounted as Z:\.

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