[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 16 15:49:49 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #71 from Artem S. Tashkinov <t.artem at mailcity.com> 2013-09-16 15:49:49 CDT ---
Created attachment 45979
--> http://bugs.winehq.org/attachment.cgi?id=45979
3DMark06/Wine 1.7.1
Wine 1.7.1, NVIDIA GTX 660, binary drivers:
3DMark06 no longer whines about missing shaders 2.0 support and shows all tests
as available, but when you try to run it, it gives this error:
C:\Program Files\Futuremark\3DMark06\data\timeline\loading\proxycon_in.txt:
D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)
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