[Bug 35900] L.A. Noire 1.3 (Steam version) crashes during upload of WINED3DFMT_DXT1 volume texture
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 1 04:49:17 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=35900
--- Comment #3 from Stefan Dösinger <stefan at codeweavers.com> ---
If I remember correctly GeForce8+ GPUs support it, but GeForce 7 and earlier do
not. d3d9-class radeon GPUs have support for dxtn volume textures.
There's an equivalent GL extension called GL_NV_texture_compression_vtc, but it
uses a different block layout than d3d, so using it isn't trivial.
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