[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 5 08:13:29 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34480

nmschulte at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |nmschulte at gmail.com

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