[Bug 10696] Direct3D mode in Age of Wonders 2 demo is unusably slow and glitchy
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 7 21:02:16 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=10696
--- Comment #10 from Jarkko K <jarkko_korpi at hotmail.com> ---
I was doing regression test while I figured out that something is wrong that I
got black screen on every build...well we found out that you need to play the
game as windowed mode (you can select this from game's setup before launching
game).
I am speaking about the demo version now, don't have the full game.
Testing wine-1.7.16-34-g2fbbe14 now (from git)
If I set virtual desktop 1920x1080 (native resolution) and game running other
than window mode, I get a crash.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
If I set resolution in game something other than window mode I get black
screen(without emulate desktop).
If I set window mode in game settings and try to maximize it, mouse cursor gets
slow and game doesn't scale full screen.
If I run my native resolution and game in window mode, I don't see slowness in
menu animation or cursor.
I tried to zoom with mousewheel while in tutorial. Doesn't work. It only says
zoom level 100%.
I don't see drawing issues, but the game is quite small at my 1920x1080 when
run window mode.
Could someone else test too? I might have written something wrong, bit tired. I
didn't test all resolution modes.
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