[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 12 04:10:42 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34480

--- Comment #20 from James Lin <james122333 at gmail.com> ---
Thanks,i will give it a try later. i have to prepare for my exam.

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