[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 12 18:28:15 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=34266
Jonathan Strander <mblackwell1024 at gmail.com> changed:
What |Removed |Added
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CC| |mblackwell1024 at gmail.com
--- Comment #11 from Jonathan Strander <mblackwell1024 at gmail.com> ---
I haven't tested this patch before but I just tried the latest and can NOT
confirm that it fixes Bug 28883 on my machine.
Am I perhaps missing some setting?
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