[Bug 35963] crash in Syberia2

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 14 14:13:48 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35963

--- Comment #9 from farmboy0+winehq at googlemail.com ---
%f prints the value as -nan so you are correct.
but both the directx manual and the opengl spec define the values as >= 0, so
the check should be correct.
There is a bug in mesa however as the glLight function is supposed to return
GL_INVALID_VALUE on negative values of ATTENUATION.

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