[Bug 34684] RaidCall 7.2.x crashes when joining a group

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 16 00:56:41 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34684

Jimi E Bove <JimiJames.Bove at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |JimiJames.Bove at gmail.com

--- Comment #1 from Jimi E Bove <JimiJames.Bove at gmail.com> ---
I had the exact same bug.

In case your UI also looks awful:
What I did was install a shitload of dependencies and hope that some fixed it.
I think the ones that really fixed it were d3dx9, directx, the vcrun's and/or
vbrun6, and flash_player_activex. If those don't do it, it's something that
PlayOnLinux or winetricks can install that involves the GUI. Maybe gdiplus or
msxml or something.

Anyway, back to the actual problem. After I did all that, the program worked
flawlessly, including sound checks, until I actually tried to join a chatroom.
So, what ended up fixing that for me was making WINE use ALSA instead of
PulseAudio. Here's the curious part: my ALSA already goes through PulseAudio,
as another channel (not the classic Ubuntu way, but a manual way in my
~/.asound.conf because I run JACK), and yet it works fine going through ALSA
and THEN PulseAudio. It'd probably also work fine JUST going through ALSA.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list