[Bug 34551] Necrovision demo crashes - Pixel shader and vertex shader are not supported, yet.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 17 15:55:58 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34551

--- Comment #6 from Ken Thomases <ken at codeweavers.com> ---
(In reply to Jarkko K from comment #5)
> http://source.winehq.org/git/wine.git/blob/
> a6e53eaed215447af648cce63e0b68fe234ceaa2:/dlls/d3dx9_36/effect.c#l1030
> 
> There is direct link from now on to check pixel and verxtex sharder, if they
> are implented.

That link will not reflect changes as they happen.  It's specific to a commit
and will always show the state of the source code as of that commit.  It won't
ever change, no matter what happens in future commits.

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