[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 23 02:14:00 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35587

--- Comment #22 from Riccardo <c10ud.dev at gmail.com> ---
(In reply to Dmitry Timoshkov from comment #21)
> (In reply to Riccardo from comment #20)
> > sample run:
> > - windows xp sp3:
> > Large read: 15 for 11128460 bytes - overlapped: 0
> > Small reads: 14500 for 11128460 bytes - overlapped (total: 2782115): 2782115
> > 
> > - wine 1.7.16 ubuntu 14.04 x64 kernel 3.13.0-24-generic:
> > Large read: 15 for 11128460 bytes - overlapped: 0
> > Small reads: 44849 for 11128460 bytes - overlapped (total: 2782115): 0
> 
> It would be interesting to compare this to a not overlapped case, which
> I suspect will show the same results.

Hello Dmitry, you're right, without FLAG_FILE_OVERLAPPED the results are more
or less the same for both Windows and wine.

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