[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 29 15:32:48 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=34480
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
Summary|wined3d: League of Legends |Multiple games crash during
|crashes when using textures |attempt to write past the
|with mipmaps smaller than a |end of mip level, expecting
|block |contiguous mipchain
| |allocation (League of
| |Legends, Warlock Master of
| |the Arcane)
--- Comment #23 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
still present.
I found another game suffering from this: 'Warlock - Master of the Arcane 1.4'
(Steam) -> bug 32559
Henry did an educated guess which quickly helped to identify the issue.
Refining summary to collect games here.
$ wine --version
wine-1.7.17-129-gb84e112
Regards
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