[Bug 34239] MicroStation V8i SELECTseries 2: rendering problems (Direct3D 9)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 30 11:04:45 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34239

--- Comment #12 from Pekka Helenius <fincer89 at hotmail.com> ---
Created attachment 48317
  --> http://bugs.winehq.org/attachment.cgi?id=48317
Microstation V8i rendering problems - WINEDEBUG=+d3dhader,-win,-nls (Wine
1.7.17 with Intel HD 4600 graphics)

Some additional notes:

I dug this problem a little bit more. The earlier test I submitted while ago
was made using fglrx drivers with AMD Radeon 7970 graphics card (Ubuntu 13.10,
32-bit prefix).

I decided to test the bug also with my laptop, equipped with Intel HD 4600
graphics card. This card could manage the d3d_shader line 6162 call allright
(Nouveau + default Linux Mint 16 settings). d3d_shader part wasn't problematic
after all. However, with this Intel card, d3d_surface throwed fixme messages
all the way to the terminal output so I decided to debug it.

The issue is equal to the end user but there seems to be differences depending
on your graphics card and drivers you use, however.

D3D_shader part with Intel HD 4600 as an attachment.

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