[Bug 35748] Blazing Angels 2: cannot initialize 3D engine

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 30 14:39:16 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=35748

--- Comment #4 from Anastasius Focht <focht at gmx.net> ---
Hello Bruno,

--- quote ---
Maybe the game resorts to the debug dll when something wrong happens. There are
issues in W2K too: http://win2kgaming.prophpbb.com/topic684.html#p2368
--- quote ---

Unlikely. You can't "rebind" linked msvcrt from release to debug version at
runtime (late binding to msvcrt doesn't make sense).

OP needs to figure out if 'restore.exe' is essential to the game or just a
useless helper tool.

Generate a relay log to check if the VC++ runtime problem is related to the
graphics at all.

"cd" to the game folder ('C:\\Program Files\\Ubisoft\\Blazing Angels 2 Secret
Missions of WWII\\Bin\\') and run (replace 'foo.exe' with actual executable
name):

--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+d3d wine ./foo.exe >>log.txt 2>&1
--- snip ---

and attach log. Compress if too large.

Regards

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