[Bug 37038] wineserver leaks memory when running my network communication program

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 7 07:52:13 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=37038

--- Comment #7 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to zengt from comment #6)
> Created attachment 49241 [details]
> WINEDEBUG=+winsock output

I see 3 TCP sockets, all connecting to the same address. It looks like only one
of them is used most of the time, the other 2 very rarely do something. You are
using overlapped structures but without callbacks so I think I should see calls
to WSAGetOverlappedResult but there are none, there is probably other way to
receive overlapped data that I'm not aware of.

This bug may be true as long as bug 36662 still exists. That bug shows some
leaks we could not find yet.

You should fix your wine:
err:wincodecs:PngEncoder_CreateInstance Trying to save PNG picture, but PNG
support is not compiled in.

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