[Bug 25289] Civilization 4: fails with 'error loading shader libraries' unless native d3dx9_26 is used
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 15 05:35:39 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=25289
Stefan Dösinger <stefan at codeweavers.com> changed:
What |Removed |Added
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CC| |stefan at codeweavers.com
--- Comment #10 from Stefan Dösinger <stefan at codeweavers.com> ---
Builtin d3dx9_26 forwards to d3dx9_36. If you want to test the builtin
libraries you'll have to set *both* d3dx9_26 and d3dx9_36 to builtin.
If someone confirms this bug is gone with *both* libraries set to builtin we
can close it. I doubt it works though - the effect interface is mostly
unimplemented
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